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The C0VID Calculator

ooooh, its corona!



Ahh, yes. It's been approximately a week since my last project launch, so it means I have something else to start now while all my other projects are pending completion. I swear I'm not this spontaneous and erratic irl; it's just that quarantine has been blessing me with ideas so plentifully that I'm afraid this waterfall will come to an abrupt end. Better make the most of it and jot all these ideas down!

So, this time the idea is specifically related to COVID-19. I entered a competition called the Corona Code Zone which was part of the Amity Youth Festival Forum that Amity University was holding for High school students a few weeks back.

As the name suggests, the Corona Code Zone required us to create a program that takes in user input data like body temperature, age, and medical history to ascertain their likelihood to contract COVID-19. Admittedly, the competition was a lot less polished and refined than what the participants were lead to believe. The registration page looked so professional but the competition itself was really basic and a bit mismanaged. I submitted my code late, so I didn't win anything, but I wasn't salty over it like the other participants were. Legend says that the participants of Corona Code Zone are still asking for the winners of the competition to share their codes so they can compare with their own codes and eventually sue Amity University for unfairly rejecting their entries.

I liked the idea of a program that calculated COVID-19 symptoms. Although the competition itself was really basic, I realized there was potential to create an actual algorithm to calculate data and display the likelihood to contract Corona through percentages. Now I know that many programs like this already exist, but as it is with almost everything else I do, originality isn't the key factor.

Now I'll admit I'm not the best at math, and especially not with percentages. I'll probably need some maths whiz to come up with the algorithm while I program the app itself.  I have a few names in mind, but I'll have to wait and see.

Coming to the technical side of things, I plan to use QT for this project. QT is, as I understand, a toolkit for creating GUIs much like Tkinter. I kinda got bored using PyGame for everything, and besides, Tkinter's basic look didn't really appeal to me.

So yeah, that's about it. As always, I don't have anything concrete yet. But I might be able to showcase it here in the future.

Bye!

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